How To Improve Your Microcopy: UX Writing Tips For Non-UX Writers

Throughout my UX writing career, I’ve held many different roles: a UX writer in a team of UX writers, a solo UX writer replacing someone who left, the first and only UX writer at a company, and even a teacher at a UX writing course, where I reviewed more than 100 home assignments. And oh gosh, what I’ve seen.

Crafting microcopy is not everyone’s strong suit, and it doesn’t have to be. Still, if you’re a UX designer, product manager, analyst, or marketing content writer working in a small company, on an MVP, or on a new product, you might have to get by without a UX writer. So you have the extra workload of creating microcopy. Here are some basic rules that will help you create clear and concise copy and run a quick health check on your designs.

Ensure Your Interface Copy Is Role-playable

Why it’s important:

  • To create a friendly, conversational experience;
  • To work out a consistent interaction pattern.

When crafting microcopy, think of the interface as a dialog between your product and your user, where:

  • Titles, body text, tooltips, and so on are your “phrases.”
  • Button labels, input fields, toggles, menu items, and other elements that can be tapped or selected are the user’s “phrases.”

Ideally, you should be able to role-play your interface copy: a product asks the user to do something — the user does it; a product asks for information — the user types it in or selects an item from the menu; a product informs or warns the user about something — the user takes action.

For example, if your screen is devoted to an event and the CTA is for the user to register, you should opt for a button label like “Save my spot” rather than “Save your spot.” This way, when a user clicks the button, it’s as if they are pronouncing the phrase themselves, which resonates with their thoughts and intentions.

Be Especially Transparent And Clear When It Comes To Sensitive Topics

Why it’s important: To build trust and loyalty towards your product.

Some topics, such as personal data, health, or money, are extremely sensitive for people. If your product involves any limitations, peculiarities, or possible negative outcomes related to these sensitive topics, you should convey this information clearly and unequivocally. You will also need to collaborate with your UX/UI Designer closely to ensure you deliver this information in a timely manner and always make it visible without requiring the user to take additional actions (e.g., don’t hide it in tooltips that are only shown by tapping).

Here’s a case from my work experience. For quite some time, I’ve been checking homework assignments for a UX writing course. In this course, all the tasks have revolved around an imaginary app for dog owners. One of the tasks students worked on was creating a flow for booking a consultation with a dog trainer. The consultation had to be paid in advance. In fact, the money was blocked on the user’s bank card and charged three hours before the consultation. That way, a user could cancel the meeting for free no later than three hours before the start time. A majority of the students added this information as a tooltip on the checkout screen; if a user didn’t tap on it, they wouldn’t be warned about the possibility of losing money.

In a real-life situation, this would cause immense negativity from users: they may post about it on social media, and it will show the company in a bad light. Even if you occasionally resort to dark patterns, make sure you can afford any reputational risks.

So, when creating microcopy on sensitive topics:

  • Be transparent and honest about all the processes and conditions. For example, you’re a fintech service working with other service providers. Because of that, you have fees built into transactions but don’t know the exact amount. Explain to users how the fees are calculated, their approximate range (if possible), and where users can see more precise info.
  • Reassure users that you’ll be extremely careful with their data. Explain why you need their data, how you will use it, store and protect it from breaches, and so on.
  • If some restrictions or limitations are implied, provide options to remove them (if possible).

Ensure That The Button Label Accurately Reflects What Happens Next

Why it’s important:

  • To make your interface predictable, trustworthy, and reliable;
  • To prevent user frustration.

The button label should reflect the specific action that occurs when the user clicks or taps it.

It might seem valid to use a button label that reflects the user’s goal or target action, even if it actually happens a bit later. For example, if your product allows users to book accommodations for vacations or business trips, you might consider using a “Book now” button in the booking flow. However, if tapping it leads the user to an order screen where they need to select a room, fill out personal details, and so on, the accommodation is not booked immediately. So you might want to opt for “Show rooms,” “Select a rate,” or another button label that better reflects what happens next.

Moreover, labels like “Buy now” or “Book now” might seem too pushy and even off-putting (especially when it comes to pricey products involving a long decision-making process), causing users to abandon your website or app in favor of ones with buttons that create the impression they can browse peacefully for as long as they need. You might want to let your users “Explore,” “Learn more,” “Book a call,” or “Start a free trial” first.

As a product manager or someone with a marketing background, you might want to create catchy and fancy button labels to boost conversion rates. For instance, when working on an investment app, you might label a button for opening a brokerage account as “Become an investor.” While this might appeal to users’ egos, it can also come across as pretentious and cheap. Additionally, after opening an account, users may still need to do many things to actually become investors, which can be frustrating. Opt for a straightforward “Open an account” button instead.

In this regard, it’s better not to promise users things that we can’t guarantee or that aren’t entirely up to us. For example, in a flow that includes an OTP password, it’s better to opt for the “Send a code” button rather than “Get a code” since we can’t guarantee there won’t be any network outages or other issues preventing the user from receiving an SMS or a push notification.

Finally, avoid using generic “Yes” or “No” buttons as they do not clearly reflect what happens next. Users might misread the text above or fail to notice a negation, leading to unexpected outcomes. For example, when asking for a confirmation, such as “Are you sure you want to quit?” you might want to go with button labels like “Quit” and “Stay” rather than just “Yes” and “No.”

Tip: If you have difficulty coming up with a button label, this may be a sign that the screen is poorly organized or the flow lacks logic and coherence. For example, a user has to deal with too many different entities and types of tasks on one screen, so the action can’t be summarized with just one verb. Or perhaps a subsequent flow has a lot of variations, making it hard to describe the action a user should take. In such cases, you might want to make changes to the screen (say, break it down into several screens) or the flow (say, add a qualifying question or attribute earlier so that the flow would be less branching).

Make It Clear To The User Why They Need To Perform The Action

Why it’s important:

  • To create transparency and build trust;
  • To boost conversion rates.

An ideal interface is self-explanatory and needs no microcopy. However, sometimes, we need to convince users to do something for us, especially when it involves providing personal information or interacting with third-party products.

You can use the following formula: “To [get this], do [this] + UI element to make it happen.” For example, “To get your results, provide your email,” followed by an input field.

It’s better to provide the reasoning (“to get your results”) first and then the instructions (“provide your email” ): this way, the guidance is more likely to stick in the user’s memory, smoothly leading to the action. If you reverse the order — giving the instructions first and then the reasoning — the user might forget what they need to do and will have to reread the beginning of the sentence, leading to a less smooth and slightly hectic experience.

Ensure The UI Element Copy Doesn’t Explain How To Interact With This Very Element

Why it’s important:

  • If you need to explain how to interact with a UI element, it may be a sign that the interface is not intuitive;
  • Risk omitting or not including more important, useful text.

Every now and then, I come across meaningless placeholders or excessive toggle copy that explains how to interact with the field or toggle. The most frequent example is the “Search” placeholder for a search field. Occasionally, I see button labels like “Press to continue.”

Mobile and web interfaces have been around for quite a while, and users understand how to interact with buttons, toggles, and fields. Therefore, explanations such as “click,” “tap,” “enter,” and so on seem excessive in most cases. Perhaps it’s only with a group of checkboxes that you might add something like “Select up to 5.”

You might want to add something more useful. For example, instead of a generic “Search” placeholder for a search field, use specific instances a user might type in. If you’re a fashion marketplace, try placeholders like “oversized hoodies,” “women’s shorts,” and so on. Keep in mind the specifics of your website or app: ensure the placeholder is neither too broad nor too specific, and if a user types something like you’ve provided, their search will be successful.

Stick To The Rule “1 Microcopy Item = 1 Idea”

Why it’s important:

  • Not to create extra cognitive load, confusion, or friction;
  • To ensure a smooth and simple experience.

Users have short attention spans, scan text instead of reading it thoroughly, and can’t process multiple ideas simultaneously. That’s why it’s crucial to break information down into easily digestible chunks instead of, for example, trying to squeeze all the restrictions into one tooltip.

The golden rule is to provide users only with the information they need at this particular stage to take a specific action or make a decision.

You’ll need to collaborate closely with your designer to ensure the information is distributed over the screen evenly and you don’t overload one design element with a lot of text.

Be Careful With Titles Like “Done,” “Almost There,” “Attention,” And So On

Why it’s important:

  • Not to annoy a user;
  • To be more straightforward and economical with users’ time;
  • Not to overuse their attention;
  • Not to provoke anxiety.

Titles, written in bold and larger font sizes, grab users’ attention. Sometimes, titles are the only text users actually read. Titles stick better in their memory, so they must be understandable as a standalone text.

Titles like “One more thing” or “Almost there” might work well if they align with a product’s tone of voice and the flows where they appear are cohesive and can hardly be interrupted. But keep in mind that users might get distracted.

Use this quick check: set your design aside for about 20 minutes, do something else, and then open only the screen for which you’re writing a title. Is what happens on this screen still understandable from the title? Do you easily recall what has or hasn’t happened, what you were doing, and what should be done next?

Don’t Fall Back On Abstract Examples

Why it’s important:

  • To make the interface more precise and useful;
  • To ease the navigation through the product for a user;
  • To reduce cognitive load.

Some products (e.g., any B2B or financial ones) involve many rules and restrictions that must be explained to the user. To make this more understandable, use real-life examples (with specific numbers, dates, and so on) rather than distilling abstract information into a hint, tooltip, or bottom sheet.

It’s better to provide explanations using real-life examples that users can relate to. Check with engineers if it’s possible to get specific data for each user and add variables and conditions to show every user the most relevant microcopy. For example, instead of saying, “Your deposit limit is $1,000 per calendar month,” you could say, “Until Jan 31, you can deposit $400 more.” This relieves the user of unnecessary work, such as figuring out the start date of the calendar month in their case and calculating the remaining amount.

Try To Avoid Negatives

Why it’s important:

  • Not to increase cognitive load;
  • To prevent friction.

As a rule of thumb, it’s recommended to avoid double negatives, such as “Do not unfollow.” However, I’d go further and advise avoiding single negatives as well. The issue is that to decipher such a message, a user has to perform an excessive logical operation: first eliminating the negation, then trying to understand the gist.

For example, when listing requirements for a username, saying “Don’t use special characters, spaces, or symbols” forces a user to speculate (“If this is not allowed, then the opposite is allowed, which must be…”). It can take additional time to figure out what falls under “special characters.” To simplify the task for the user, opt for something like “Use only numbers and letters.”

Moreover, a user can easily overlook the “not” part and misread the message.

Another aspect worth noting is that negation often seems like a restriction or prohibition, which nobody likes. In some cases, especially in finance, all those don’ts might be perceived with suspicion rather than as precaution.

Express Action With Verbs, Not Nouns

Why it’s important:

  • To avoid wordiness;
  • To make text easily digestible.

When describing an action, use a verb, not a noun. Nouns that convey the meaning of verbs make texts harder to read and give off a legalistic vibe.

Here are some sure signs you need to paraphrase your text for brevity and simplicity:

  • Forms of “be” as the main verbs;
  • Noun phrases with “make” (e.g., “make a payment/purchase/deposit”);
  • Nouns ending in -tion, -sion, -ment, -ance, -ency (e.g., cancellation);
  • Phrases with “of” (e.g., provision of services);
  • Phrases with “process” (e.g., withdrawal process).

Make Sure You Use Only One Term For Each Entity

Why it’s important: Not to create extra cognitive load, confusion, and anxiety.

Ensure you use the same term for the same object or action throughout the entire app. For example, instead of using “account” and “profile” interchangeably, choose one and stick to it to avoid confusing your users.

The more complicated and/or regulated your product is, the more vital it is to choose precise wording and ensure it aligns with legal terms, the wording users see in the help center, and communication with support agents.

Less “Oopsies” In Error Messages

Why it’s important:

  • Not to annoy a user;
  • To save space for more important information.

At first glance, “Oops” may seem sweet and informal (yet with an apologetic touch) and might be expected to decrease tension. However, in the case of repetitive or serious errors, the effect will be quite the opposite.

Use “Oops” and similar words only if you’re sure it suits your brand’s tone of voice and you can finesse it.

As a rule of thumb, good error messages explain what has happened or is happening, why (if we know the reason), and what the user should do. Additionally, include any sensitive information related to the process or flow where the error appears. For example, if an error occurs during the payment process, provide users with information concerning their money.

No Excessive Politeness

Why it’s important: Not to waste precious space on less critical information.

I’m not suggesting we remove every single “please” from the microcopy. However, when it comes to interfaces, our priority is to convey meaning clearly and concisely and explain to users what to do next and why. Often, if you start your microcopy with “please,” you won’t have enough space to convey the essence of your message. Users will appreciate clear guidelines to perform the desired action more than a polite message they struggle to follow.

Remove Tech Jargon

Why it’s important:

  • To make the interface understandable for a broad audience;
  • To avoid confusion and ensure a frictionless experience.

As tech specialists, we’re often subject to the curse of knowledge, and despite our efforts to prioritize users, tech jargon can sneak into our interface copy. Especially if our product targets a wider audience, users may not be tech-savvy enough to understand terms like “icon.”

To ensure your interface doesn’t overwhelm users with professional jargon, a quick and effective method is to show the interface to individuals outside your product group. If that’s not feasible, here’s how to identify jargon: it’s the terminology you use in daily meetings among yourselves or in Jira task titles (e.g., authorization, authentication, and so on), or abbreviations (e.g., OTP code, KYC process, AML rules, and so on).

Ensure That Empty State Messages Don’t Leave Users Frustrated

Why it’s important:

  • For onboarding and navigation;
  • To increase discoverability of particular features;
  • To promote or boost the use of the product;
  • To reduce cognitive load and anxiety about the next steps.

Quite often, a good empty state message is a self-destructing one, i.e. one that helps a user to get rid of this emptiness. An empty state message shouldn’t just state “there’s nothing here” — that’s obvious and therefore unnecessary. Instead, it should provide users with a way out, smoothly guiding them into using the product or a specific feature. A well-crafted empty message can even boost conversions.

Of course, there are exceptions, for example, in a reactive interface like a CRM system for a restaurant displaying the status of orders to workers. If there are no orders in progress and, therefore, no corresponding empty state message, you can’t nudge or motivate restaurant workers to create new orders themselves.

Place All Important Information At The Beginning

Why it’s important:

  • To keep the user focused;
  • Not to overload a user with info;
  • Avoid information loss due to fading or cropping.

As mentioned earlier, users have short attention spans and often don’t want to focus on the texts they read, especially microcopy. Therefore, ensure you place all necessary information at the beginning of your text. Omit lead-ins, introductory words, and so on. Save less vital details for later in the text.

Ensure Title And Buttons Are Understandable Without Body Text

Why it’s important:

  • For clarity;
  • To overcome the serial position effect;
  • To make sure the interface, the flow, and the next steps are understandable for a user even if they scan the text instead of reading.

There’s a phenomenon called the serial position effect: people tend to remember information better if it’s at the beginning or end of a text or sentence, often overlooking the middle part. When it comes to UX/UI design, this effect is reinforced by the visual hierarchy, which includes the bigger font size of the title and the accentuated buttons. What’s more, the body text is often longer, which puts it at risk of being missed. Since users tend to scan rather than read, ensure your title and buttons make sense even without the body text.

Wrapping up

Trying to find the balance between providing a user with all the necessary explanations, warnings, and reasonings on one hand and keeping the UI intuitive and frictionless on the other hand is a tricky task.

You can facilitate the process of creating microcopy with the help of ChatGPT and AI-based Figma plugins such as Writer or Grammarly. But beware of the limitations these tools have as of now.

For instance, creating a prompt that includes all the necessary details and contexts can take longer than actually writing a title or a label on your own. Grammarly is a nice tool to check the text for typos and mistakes, but when it comes to microcopy, its suggestions might be a bit inaccurate or confusing: you might want to, say, omit articles for brevity or use elliptical sentences, and Grammarly will identify it as a mistake.

You’ll still need a human eye to evaluate the microcopy &mdahs; and I hope this checklist will come in handy.

Microcopy Checklist

General

✅ Microcopy is role-playable (titles, body text, tooltips, etc., are your “phrases”; button labels, input fields, toggles, menu items, etc. are the user’s “phrases”).

Information presentation & structure

✅ The user has the exact amount of information they need right now to perform an action — not less, not more.
✅ Important information is placed at the beginning of the text.
✅ It’s clear to the user why they need to perform the action.
✅ Everything related to sensitive topics is always visible and static and doesn’t require actions from a user (e.g., not hidden in tooltips).
✅ You provide a user with specific information rather than generic examples.
✅ 1 microcopy item = 1 idea.
✅ 1 entity = 1 term.
✅ Empty state messages provide users with guidelines on what to do (when possible and appropriate).

Style

✅ No tech jargon.
✅ No excessive politeness, esp. at the expense of meaning.
✅ Avoid or reduce the use of “not,” “un-,” and other negatives.
✅ Actions are expressed with verbs, not nouns.

Syntax

✅ UI element copy doesn’t explain how to interact with this very element.
✅ Button label accurately reflects what happens next.
✅ Fewer titles like “done,” “almost there,” and “attention.”
✅ “Oopsies” in error messages are not frequent and align well with the brand’s tone of voice.
✅ Title and buttons are understandable without body text.

How To Make A Strong Case For Accessibility

Getting support for accessibility efforts isn’t easy. There are many , wrong assumptions, and expectations that make accessibility look like a complex, expensive, and time-consuming project. Let’s fix that!

Below are some practical techniques that have been working well for me to convince stakeholders to support and promote accessibility in small and large companies.

This article is part of our ongoing series on . You might want to take a look at  🍣 and the as well. Use code to save 15% off.

Launching Accessibility Efforts

A common way to address accessibility is to speak to stakeholders through the lens of corporate responsibility and ethical and legal implications. Personally, I’ve never been very successful with this strategy. People typically dismiss concerns that they can’t relate to, and as designers, we can’t build empathy with facts, charts, or legal concerns.

The problem is that people often don’t know how accessibility applies to them. There is a common assumption that accessibility is dull and boring and leads to “unexciting” and unattractive products. Unsurprisingly, businesses often neglect it as an irrelevant edge case.

So, I use another strategy. I start conversations about accessibility by visualizing it. I explain the different types of accessibility needs, ranging from permanent to temporary to situational — and I try to explain what exactly it actually means to our products. Mapping a more generic understanding of accessibility to the specifics of a product helps everyone explore accessibility from a point that they can relate to.

And then I launch a small effort — just a few usability sessions, to get a better understanding of where our customers struggle and where they might be blocked. If I can’t get access to customers, I try to proxy test via sales, customer success, or support. Nothing is more impactful than seeing real customers struggling in their real-life scenario with real products that a company is building.

From there, I move forward. I explain inclusive design, accessibility, neurodiversity, EAA, WCAG, ARIA. I bring people with disabilities into testing as we need a proper representation of our customer base. I ask for small commitments first, then ask for more. I reiterate over and over and over again that accessibility doesn’t have to be expensive or tedious if done early, but it can be very expensive when retrofitted or done late.

Throughout that entire journey, I try to anticipate objections about costs, timing, competition, slowdowns, dullness — and keep explaining how accessibility can reduce costs, increase revenue, grow user base, minimize risks, and improve our standing in new markets. For that, I use a few templates that I always keep nearby just in case an argument or doubts arise.

Useful Templates To Make A Strong Case For Accessibility

1. “But Accessibility Is An Edge Case!”

❌ “But accessibility is an edge case. Given the state of finances right now, unfortunately, we really can’t invest in it right now.”

🙅🏽♀️ “I respectfully disagree. 1 in 6 people around the world experience disabilities. In fact, our competitors [X, Y, Z] have launched accessibility efforts ([references]), and we seem to be lagging behind. Plus, it doesn’t have to be expensive. But it will be very expensive once we retrofit much later.”

2. “But There Is No Business Value In Accessibility!”

❌ “We know that accessibility is important, but at the moment, we need to focus on efforts that will directly benefit business.”

🙅🏼♂️ “I understand what you are saying, but actually, accessibility directly benefits business. Globally, the extended market is estimated at , who control an incremental $6.9 trillion in annual disposable income. Prioritizing accessibility very much aligns with your goal to increase leads, customer engagement, mitigate risk, and reduce costs.” (via )

3. “But We Don’t Have Disabled Users!”

❌ “Why should we prioritize accessibility? Looking at our data, we don’t really have any disabled users at all. Seems like a waste of time and resources.”

🙅♀️ “Well, if a product is inaccessible, users with disabilities can’t and won’t be using it. But if we do make our product more accessible, we open the door for prospect users for years to come. Even small improvements can have a high impact. It doesn’t have to be expensive nor time-consuming.”

4. “Screen Readers Won’t Work With Our Complex System!”

❌ “Our application is very complex and used by expert users. Would it even work at all with screen readers?”

🙅🏻♀️ “It’s not about designing only for screen readers. Accessibility can be permanent, but it can also be temporary and situational — e.g., when you hold a baby in your arms or if you had an accident. Actually, it’s universally useful and beneficial for everyone.”

5. “We Can’t Win Market With Accessibility Features!”

❌ “To increase our market share, we need features that benefit everyone and improve our standing against competition. We can’t win the market with accessibility.”

🙅🏾♂️ “Modern products succeed not by designing more features, but by designing better features that improve customer’s efficiency, success rate, and satisfaction. And accessibility is one of these features. For example, voice control and auto-complete were developed for accessibility but are now widely used by everyone. In fact, the entire customer base benefits from accessibility features.”

6. “Our Customers Can’t Relate To Accessibility Needs”

❌ “Our research clearly shows that our customers are young and healthy, and they don’t have accessibility needs. We have other priorities, and accessibility isn’t one of them.”

🙅♀️ “I respectfully disagree. People of all ages can have accessibility needs. In fact, accessibility features show your commitment to inclusivity, reaching out to every potential customer of any age, regardless of their abilities.

This not only resonates with a diverse audience but also positions your brand as socially responsible and empathetic. As you know, our young user base increasingly values corporate responsibility, and this can be a significant differentiator for us, helping to build a loyal customer base for years to come.” (via )

7. “Let’s Add Accessibility Later”

❌ “At the moment, we need to focus on the core features of our product. We can always add accessibility later once the product is more stable.”

🙅🏼 “I understand concerns about timing and costs. However, it’s important to note that integrating accessibility from the start is far more cost-effective than retrofitting it later. If accessibility is considered after development is complete, we will face significant additional expenses for auditing accessibility, followed by potentially extensive work involving a redesign and redevelopment.

This process can be significantly more expensive than embedding accessibility from the beginning. Furthermore, delaying accessibility can expose your business to legal risks. With the increasing number of lawsuits for non-compliance with accessibility standards, the cost of legal repercussions could far exceed the expense of implementing accessibility now. The financially prudent move is to work on accessibility now.”

You can find more useful ready-to-use templates in Yichan Wang’s — a fantastic resource to keep nearby.

Building Accessibility Practices From Scratch

As mentioned above, nothing is more impactful than visualizing accessibility. However, it requires building accessibility research and accessibility practices from scratch, and it might feel like an impossible task, especially in large corporations. In “”, presents a fantastic case study on how to build accessibility practices and inclusive design into UX research from scratch.

Maya rightfully points out that automated accessibility testing alone isn’t reliable. Compliance means that a user can use your product, but it doesn’t mean that it’s a great user experience. With manual testing, we make sure that customers actually meet their goals and do so effectively.

Start by gathering colleagues and stakeholders interested in accessibility. Document what research was done already and where the gaps are. And then whenever possible, include 5–12 users with disabilities in accessibility testing.

Then, run a small accessibility initiative around key flows. Tap into critical touch points and research them. As you are making progress, extend to components, patterns, flows, and service design. And eventually, incorporate inclusive sampling into all research projects — at least 15% of usability testers should have a disability.

Companies often struggle to recruit testers with disabilities. One way to find participants is to reach out to local chapters, local training centers, non-profits, and public communities of users with disabilities in your country. Ask the admin’s permission to post your research announcement, and it won’t be rejected. If you test on site, add extra $25–$50 depending on disability transportation.

I absolutely love the idea of extending to meet specific user needs of a product. It adds a different dimension to disability considerations which might be less abstract and much easier to relate for the entire organization.

As Maya noted, inclusive design is about building a door that can be opened by anyone and lets everyone in. Accessibility isn’t a checklist — it’s a practice that goes beyond compliance. A practice that involves actual people with actual disabilities throughout all UX research activities.

Wrapping Up

To many people, accessibility is a big mystery box. They might have never seen a customer with disabilities using their product, and they don’t really understand what it involves and requires. But we can make accessibility relatable, approachable, and visible by bringing accessibility testing to our companies — even if it’s just a handful of tests with people with disabilities.

No manager really wants to deliberately ignore the needs of their paying customers — they just need to understand these needs first. Ask for small commitments, and get the ball rolling from there.

Set up an accessibility roadmap with actions, timelines, roles and goals. Frankly, this strategy has been working for me much better than arguing about legal and moral obligations, which typically makes stakeholders defensive and reluctant to commit.

Fingers crossed! And a huge thank-you to everyone working on and improving accessibility in your day-to-day work, often without recognition and often fueled by your own enthusiasm and passion — thank you for your incredible work in pushing accessibility forward! 👏🏼👏🏽👏🏾

Useful Resources

Making A Case For Accessibility

  • “”, by R Gregory Williams
  • “”, by Maya Alvarado
  • “”, by Yichan Wang
  • “”, by Susanna Zaraysky
  • “”, by Todd Libby
  • “”, by Deque
  • “”, by yours truly

Accessibility Testing

  • “”, by Brian Grellmann
  • “”, by Ela Gorla
  • “”, by Slava Shestopalov
  • “”, by Tanner Kohler
  • “”, by Peter McNally
  • “”, by AnswerLab

Meet Smart Interface Design Patterns

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Case Insensitive CSS Attribute Selector

CSS selectors never cease to amaze me in how powerful they can be in matching complex patterns. Most of that flexibility is in parent/child/sibling relationships, very seldomly in value matching. Consider my surprise when I learned that CSS allows matching attribute values regardless off case!

Adding a {space}i to the attribute selector brackets will make the attribute value search case insensitive:

/* case sensitive, only matches "example" */
[class=example] {
  background: pink;
}

/* case insensitive, matches "example", "eXampLe", etc. */
[class=example i] {
  background: lightblue;
}

The use cases for this i flag are likely very limited, especially if this flag is knew knowledge for you and you’re used to a standard lower-case standard. A loose CSS classname standard will have and would continue to lead to problems, so use this case insensitivity flag sparingly!

The post appeared first on .

How to Set Date Time from Mac Command Line

Working on a web extension that ships to an app store and isn’t immediately modifiable, like a website, can be difficult. Since you cannot immediately deploy updates, you sometimes need to bake in hardcoded date-based logic. Testing future dates can be difficult if you don’t know how to quickly change the date on your local machine.

To change the current date on your Mac, execute the following from command line:

# Date Format:  MMDDYYYY
sudo date -I 06142024

This command does not modify time, only the current date. Using the same command to reset to current date is easy as well!

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How to Retrieve WiFi Password on Windows

Remembering the WiFi password when on a guest network is never easy. Even worse is when it’s no longer posted and someone else is asking you for it. Luckily there’s a built in Windows command to recover the password of a given WiFi network.

The Shell Code

Open cmd and execute the following command:

netsh wlan show profile name="David Walsh's Network" key=clear

The result of the command, assuming the network is found, is a long text output with a variety of information about the network. To get the see the password for the network, look under the “Security settings” heading which will look like this:

Security settings
-----------------
    Authentication         : WPA2-Personal
    Cipher                 : CCMP
    Authentication         : WPA2-Personal
    Cipher                 : GCMP
    Security key           : Present
    Key Content            : **THE_PLAIN_TEXT_PASSWORD**

As with any complicated command line format, it’s best to create an alias so that you don’t need to remember the full string!

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How to Fix: Windows WASD Keys Reversed with Arrow Keys

This past weekend I had the opportunity to be what every father wants, if only for a moment: the “cool dad”. My wife was out of town and my youngest son wanted to play PUBG. I caved in, taught him the basic FPS key binds, and he was having a great time. While he was fragging out, he pressed a bunch of random keys and ended up changing movement buttons. Suddenly the traditional WASD movement keys were useless and the arrow keys triggered movement.

Of course, this was a degradation of player experience. After struggling to figure out what my son did, I found the solution.

To restore the WASD keys as movement keys, press the FN+W key combination. You’ll switch back to WASD keys for movement and be back on top of your game!

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HTML popover Attribute

Modals have been an important part of websites for two decades. Stacking contents and using fetch to accomplish tasks are a great way to improve UX on both desktop and mobile. Unfortunately most developers don’t know that the HTML and JavaScript specs have implemented a native modal system via the popover attribute — let’s check it out!

The HTML

Creating a native HTML modal consists of using the popovertarget attribute as the trigger and the popover attribute, paired with an id, to identify the content element:

<!-- 
  "popovertarget" attribute will map to "id" of popover contents
-->
<button popovertarget="popover-contents">Open popover</button>
<div id="popover-contents" popover>This is the contents of the popover</div>

Upon clicking the button, the popover will open. The popover, however, will not have a traditional background layer color so we’ll need to implement that on our own with some CSS magic.

The CSS

Styling the contents of the popover content is pretty standard but we can use the browser stylesheet selector’s pseudo-selector to style the “background” of the modal:

/* contents of the popover */
[popover] {
  background: lightblue;
  padding: 20px;
}

/* the dialog's "modal" background */
[popover]:-internal-popover-in-top-layer::backdrop {
  background: rgba(0, 0, 0, .5);  
}

:-internal-popover-in-top-layer::backdrop represents the “background” of the modal. Traditionally that UI has been an element with opacity such to show the stacking relationship.

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Get Started in AI and NFTs with the Limewire API (Sponsored)

AI media creation has expanded to incredible video art and a host of other important improvements, and LimeWire is leading the way in creating an awesome interface for the average user to become an AI artist. Limewire has just released its , a method for engineers like us to create dynamic AI art on the fly!

Quick Hits

  • Free to sign up!
  • Provides methods to create a variety of quality images from any number of AI services and algorithms
  • Create images based on text and other images
  • Modify existing images to scale them, remove backgrounds, and more
  • Use JavaScript, PHP, Python, or any of your favorite languages
  • Documentation is clean and easy to understand
  • Very easy to get started

A simple API call is as easy as:

curl -i -X POST 
  https://api.limewire.com/api/image/generation 
  -H 'Authorization: Bearer MY_API_KEY' 
  -H 'Content-Type: application/json' 
  -H 'Accept: application/json' 
  -H 'X-Api-Version: v1' 
  -d '{
    "prompt": "A beautiful princess in front of her kingdom",
    "aspect_ratio": "1:1"
  }'

You can also upscale an existing, uploaded image:

curl -i -X POST 
  https://api.limewire.com/api/image/upscaling 
  -H 'Authorization: Bearer MY_API_KEY' 
  -H 'Content-Type: application/json' 
  -H 'Accept: application/json' 
  -H 'X-Api-Version: v1' 
  -d '{
    "image_asset_id": "116a972f-666a-44a1-a3df-c9c28a1f56c0",
    "upscale_factor": 4
  }'

The value in creating AI art dynamically is hard to stress the enormity of for engineers and authors alike. Rather than scouring Google Images for image to match my blog post, I can use LimeWire’s API to send keywords from the article to create a representative image. Likewise, authors can feed their story to LimeWire to generate illustrations! You can even integrate the developer API into your platform for your users to employ!

Give LimeWire’s new developer API a try! LimeWire lets you create AI images where you are!

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I’m So Old: Web Edition

Time can be a funny thing. I still remember discovering HTML, CSS, and JavaScript coding. I still remember my first college programming course. I still remember my first day at my first coding job, then my first day at my second coding job, and then my first day at Mozilla. I still remember my first day coding for MetaMask. This year marks my 20th year as a professional software engineer and it’s happened in the blink of an eye.

Every once in a while I will make an old programming reference to a much younger engineer and then realize they have no idea what I’m talking about.

I’m so old…

  • Webpage layouts were being done with <table>s and this new “CSS float” property was becoming the new standard
  • Rounded corners were achieved via images and VML hacks for Internet Explorer
  • FTP was the best way to upload websites changes
  • SVN and copying its trunk was the best versioning tool
  • alert and confirm were the standard for “modals”
  • Firebug was the best debugging tool available
  • The “standard” for getting videos to play properly was finding the right codec to install
  • ActionScript knowledge was as valuable as JavaScript knowledge
  • Dreamweaver was best in class text editor and design tool
  • XML was the future of data structures
  • Mobile-first? Mobile didn’t exist
  • Reactive navigation? How about Java Applets…
  • …or even different <img src=""> upon mouseover and mouseleave!
  • Want to code a desktop app with web tech? Try Adobe Air!
  • NPM stood for “not performant, man”
  • Voting on a poll meant the page would refresh
  • “Social media” meant HotOrNot.com
  • The love sound of the web was a 56k modem connection purrrrr
  • Disabling right-click enforced image security
  • Bitmap (.bmp) was a viable image format
  • JavaScript had a competitor called JScript
  • let you detect where your user had been
  • Cookies were the pinnacle of user tracking
  • Social media wall? It’s called a “guestbook”…
  • …and a friends list? It’s called a “web ring’
  • Search engine optimization was spamming the <title> with keywords=

Whew, those where the days. How old are you in web?

The post appeared first on .

I’m So Old: Web Edition

Time can be a funny thing. I still remember discovering HTML, CSS, and JavaScript coding. I still remember my first college programming course. I still remember my first day at my first coding job, then my first day at my second coding job, and then my first day at Mozilla. I still remember my first day coding for MetaMask. This year marks my 20th year as a professional software engineer and it’s happened in the blink of an eye.

Every once in a while I will make an old programming reference to a much younger engineer and then realize they have no idea what I’m talking about.

I’m so old…

  • Webpage layouts were being done with <table>s and this new “CSS float” property was becoming the new standard
  • Rounded corners were achieved via images and VML hacks for Internet Explorer
  • FTP was the best way to upload websites changes
  • SVN and copying its trunk was the best versioning tool
  • alert and confirm were the standard for “modals”
  • Firebug was the best debugging tool available
  • The “standard” for getting videos to play properly was finding the right codec to install
  • ActionScript knowledge was as valuable as JavaScript knowledge
  • Dreamweaver was best in class text editor and design tool
  • XML was the future of data structures
  • Mobile-first? Mobile didn’t exist
  • Reactive navigation? How about Java Applets…
  • …or even different <img src=""> upon mouseover and mouseleave!
  • Want to code a desktop app with web tech? Try Adobe Air!
  • NPM stood for “not performant, man”
  • Voting on a poll meant the page would refresh
  • “Social media” meant HotOrNot.com
  • The love sound of the web was a 56k modem connection purrrrr
  • Disabling right-click enforced image security
  • Bitmap (.bmp) was a viable image format
  • JavaScript had a competitor called JScript
  • let you detect where your user had been
  • Cookies were the pinnacle of user tracking
  • Social media wall? It’s called a “guestbook”…
  • …and a friends list? It’s called a “web ring’
  • Search engine optimization was spamming the <title> with keywords=

Whew, those where the days. How old are you in web?

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